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games and related products.
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SUPPORT.NINTENDO.COM
Nintendo of America Inc.
P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
67376A
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Game & Watch was a portable LCD
game device sold by Nintendo in
1980. In addition to including both a
game feature and a watch feature, its
pocket-sized dimensions made it a
popular platform for portable gaming.
WARRANTY & SERVICE INFORMATION
You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call
our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m.,
Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information
available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any
products to Nintendo without contacting us first.
Since the release of Ball in 1980, the platform evolved to include wide-screen and multiple
screen options, and now the three most popular games from the Game & Watch platform,
Oil Panic, Donkey Kong and Greenhouse, are available for the Nintendo DS.
HARDWARE WARRANTY
Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free from defects in
material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during
this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original
purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to
Nintendo’s satisfaction, that the product was purchased within the last 12 months.
STARTING A GAME
ALARM AND WATCH FEATURES
GAME & ACCESSORY WARRANTY
Select the game you want to play from the start menu
screen, and then press either the START Button or the
A Button to go to the game’s title screen. Each game
allows you to choose either Game A, for new players,
or Game B, for more advanced players.
The Alarm Settings screen is shown by either
touching the ALARM SET panel in the title screen
or by using the +Control Pad to select that panel
and then the A Button to launch it. Time is set
using the +Control Pad. Alarms are set with the
A Button and canceled with the X Button. The B
Button will return you to the title screen.
Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and
workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this
three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.*
SERVICE AFTER EXPIRATION OF WARRANTY
Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting
information and repair or replacement options and pricing.*
*In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR
DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
WARRANTY LIMITATIONS
THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO
(INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER
SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS
DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR
WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.
A ringing alarm can be stopped by either pressing
the SELECT Button or by touching the Alarm Stop
icon
(although an alarm cannot be stopped
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS
APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE
BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED
WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY
TO YOU.
during gameplay). The alarm will automatically
stop after ringing for one minute.
SAVING
Select the TIME panel and press the X Button to
go to WATCH mode (where the current time will
be displayed with a demo of the game) from each
of the game’s title screen. The time that you have
set for the Nintendo DS will be shown.
Press either the A, B or START Button to return to
the game’s title screen.
When the game is over or when you pause a game by
pressing the START Button during play, your game
will be saved if you’ve reached a high score.
This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.
Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
Saved data can be erased by pressing the A, B, X, Y, L
and R Buttons, all at the same time, as the game starts
This warranty is only valid in the United States and Canada.
up. Be aware that erased data cannot be restored.
™
The top screen displays the inside of the third floor of
the gas station on the lower screen.
Mistake Icon
Originally released in 1982.
Move the attendant to the right and left to catch oil in
his bucket. Missing oil will start a fire. The bucket will
be full after catching three oil leaks, you’ll spill the oil
and start a fire if you try to catch more than three at
a time.
Prevent fires by catching oil in your bucket!
GAME CONTROLS
Mistake Icon
Once the attendant is out on the balcony, make him
throw out his oil into the oil drum on the second floor.
If you dump the oil when the drum is not there to catch
the oil, the oil will spill on a customer.
+CONTROL PAD
A BUTTON
Identical to pressing
to the right on the
+Control Pad.
Moves the attendant
right and left. Press to
the right when on the
right-side balcony and
press to the left when
on the left-side balcony
to dump your oil.
The person holding the oil drum on the second floor
moves to the right and left in a regular pattern.
The scoreboard and watch (when in WATCH mode).
Y BUTTON
MISTAKES
• When you miss an oil leak with
Identical to pressing
to the left on the
+Control Pad.
A Mistake Icon will be displayed if you make any of the
mistakes on the right. The Mistake Icons on each screen
count for different mistakes that happen on those screens. If
you make three mistake on either screen, the game will end.
the bucket (upper screen)
• When you try to catch a leak with
a full bucket (upper screen)
• When you dump oil on a customer
on the first floor (lower screen)
START BUTTON
Pauses gameplay.
POINTS
You are awarded a point for each oil leak you catch. You are also awarded points depending on
the amount of oil you dump into the oil drum.
Oil is leaking from pipes on the third floor of a gas station.
Move the station attendant to catch the oil in his bucket, and
be careful to dump the oil into the oil drum being held on the
second floor without getting it on any of the customers on
GAMEPLAY
BONUSES
The Mistake Icons will be cleared when you reach 300 and 1300 points. If you go for a time
without making any mistakes, you will enter fever mode, and you will get double the points for
any oil you dump into the oil drum within thirty seconds.
the first floor.
If you jump onto the crane when its hook is all the
way out to the left, you will remove a wire. When
all the wires have been removed, Donkey Kong
will fall.
™
Originally released in 1982.
Chase down Donkey Kong and rescue the lady!
Throw the crane’s switch to make its hook start
swinging.
Jump over the barrels that roll toward you, while
avoiding the girders moving overhead.
GAME CONTROLS
Jump over a barrel safely in any location where
there is nothing overhead.
+CONTROL PAD
A BUTTON
The rescuer
appears in his
The A Button brings the rescuer out to his starting
position.
Moves the rescuer to
the right and left and
up and down ladders.
The scoreboard and watch (when in WATCH mode).
Number of remaining rescuers.
starting position.
Press to the left to
activate the crane.
Makes the
rescuer jump.
MISTAKES
• When a barrel hits you
• When you jump and hit your head on a girder
• When you fail to jump onto the crane hook and fall
You lose one rescuer if you make any of
the mistakes on the right. The game ends
when the last rescuer makes a mistake.
START BUTTON
Pauses gameplay.
POINTS
Jumping over a barrel adds one or two points. Removing a wire from Donkey Kong’s footing
adds between five and twenty points. Twenty points are added when Donkey Kong falls.
Donkey Kong has captured the lady and escaped into a
construction site. Move the rescuer and make him jump
over the rolling barrels to make him scale the building. Ruin
Donkey Kong’s footing to rescue the lady.
GAMEPLAY
BONUSES
An additional rescuer will be awarded when you reach 300 and 1300 points. If you go for a
time without making any mistakes, you will enter fever mode, and another rescuer will be
added, and all points will be doubled until you make a mistake.
The scoreboard and watch (when in WATCH mode).
The person with the spray can uses the ladder to move
between the upper and lower screens.
Originally released in 1982.
Protect the precious flowers that bloom in your greenhouse from insects!
Hit the inchworm approaching a flower with a spray of
insecticide to make it retreat.
Mistake Icon
GAME CONTROLS
Hit the spider approaching a flower with a spray of
insecticide to make it retreat one space. Hit it with
more than one spray and it will retreat one space for
every spray you hit it with. If you spray the spider when
it is closest to the flower, it will retreat all the way.
+CONTROL PAD
A BUTTON
Makes the person
with the spray can
spray insecticide.
Moves the person with
the spray can to the
right and left and up
and down the ladder.
If an inchworm or a spider reaches a flower, the flower
will dry up.
MISTAKES
Possible mistakes are as shown at right. The
game ends when you make three mistakes.
• When an inchworm or spider reaches
a flower.
START BUTTON
Pauses gameplay.
POINTS
Earn three points for making a spider retreat all the way, or one point for each space you make
it retreat. Earn three points for making an inchworm retreat when it is closest to a flower, two
points when it is one space away, and one point for every distance beyond that.
Inchworms and spiders are after the flowers blooming in
four locations within the greenhouse. Move the person with
the spray can to spray insecticide on them before they reach
the precious flowers, which you must protect.
GAMEPLAY
BONUSES
The Mistake Icons will be cleared when you reach a 300 point level (300, 1300, 2300, 3300,
etc.). If you go for a time without making any mistakes, you will enter fever mode, and you will
earn double points until you make a mistake.
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