Hasbro Games 59919 User Manual

Item No.: 59919  
Ages 7 & Up  
®
INSTRUCTIONS  
A division of Hasbro, Inc.  
, TM, & 2001 Tiger Electronics  
®
©
All rights reserved.  
980 Woodlands Parkway,  
Vernon Hills, Illinois 60061, USA  
MADE & PRINTED IN CHINA  
200103820WTI-01  
 
CONTENTS  
Opening Your Dear Diary III  
2
Getting Your Dear Diary III Ready  
Icons You Should Know  
3
3
6
6
Symbols You Should Know  
Words You Should Know  
Battery Installation  
8
How Your Dear Diary III Works  
Controls and Indicators  
Using Your Dear Diary III  
Reset Operations  
Editing Characters  
Changing the Date  
Changing the Time  
Scrolling  
11  
11  
13  
13  
13  
15  
16  
16  
17  
18  
21  
22  
24  
26  
27  
28  
30  
31  
32  
34  
35  
36  
37  
38  
39  
40  
Initial Screen  
Dear Diary  
Calculator  
Phone/Address  
Horoscope  
Special Days  
Memo  
Secret Password  
Play a Game  
Wishes  
Favorites  
Dislikes  
Homework  
Shopping List  
Secrets  
Scheduler  
Caution  
90-Day Limited Warranty  
1
 
Opening Your Dear Diary  
To open your Dear Diary III, press and hold the button on the bottom front  
of the diary and lift the colored lid. When closing the lid, make sure the  
latch clicks into the base.  
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Getting Your Dear Diary III Ready  
ICONS YOU SHOULD KNOW  
Above are icons that you will see on your diary screen. Learn to recognize  
them; you will be using them often. Following is a brief explanation of each.  
DEAR DIARY  
You can store one message with up to 32 characters and four  
symbols for each calendar day for up to 40 days. Days can be in  
any order that you desire, and each day can be in any year you  
choose.  
CALCULATOR  
You can make the calculations you desire.  
PHONE/ADDRESS  
You can store the name (up to 15 letters), phone number (12  
digits and 3 decimal points), street address, city and state (up to  
40 letters) birth date, secrets and hobbies for up to 40 friends.  
HOROSCOPE  
You can find symbols for luck and fortune and other predictions in  
your horoscope. Using your birthdate, your horoscope displays as  
personal message on the screen and up to four dollar signs  
(fortune), up to four heart symbols (luck), and other meaningful  
symbols.  
3
 
SPECIAL DAYS  
You can record as many as 10 special days (birthdays,  
anniversaries, dates, and other days) which have specia meaning.  
MEMO  
You can store up to 5 memos, each having up to 40 characters.  
SECRET PASSWORD  
Your secret password locks certain files. These files are: Dear  
Diary, Phone/Address, Secrets, Wishes, Favorites, Matching  
Game, Dislikes and Special Days. The following files are not  
protected by your password: Horoscope, Homework, Shopping List,  
Calculator, Memo and Scheduler.  
PLAY A GAME  
A fun matching game using records in Phone Book / Address  
mode  
WISHES  
You can store up to 5 wishes, each having up to 40 characters.  
FAVORITES  
You can list up to 5 things - records, friends, days, colors, and  
animals. Each “favorite” can be up to 15 characters.  
DISLIKES  
You can list up to 5 things you don’t like. For instance, you can list  
records, friends, days, colors and animals. Each “dislike” can be up  
to 15 characters.  
HOMEWORK  
You can enter homework assignments for up to four days. Each day  
you will be able to enter up to 50 characters  
4
 
SECRETS  
You can store up to 5 secrets, each having up to 40 characters.  
SHOPPING LIST  
You can list your shopping needs, up to 120 characters.  
SCHEDULER  
Tells you the date and time and stores your appointment  
information. The scheduler rings an alarm to remind you of  
appointments. Up to 7 appointments can be stored. The current  
date will be displayed, as well as an indicator about diary content  
on a particular date.  
5
 
SYMBOLS YOU SHOULD KNOW  
The following symbols appear on your Dear Diary III screen:  
SUN  
RAIN SNOW GIFT  
BOOK  
DOCTOR TV  
SHOPPING HOUSE HEARTS DOLLAR SAD HAPPY UNHAPPY  
CARD  
SIGN  
FACE  
FACE  
FACE  
LUCK (1-4 diamond symbols)  
FORTUNE (1-4 dollar signs)  
WORDS YOU SHOULD KNOW  
CHARACTER: Any letter, number, punctuation mark or space.  
CURSOR: The blinking line where any character is or where one can be  
entered.  
DELETE: Pressing this key removes the character or symbol above the  
cursor. Delete also erases information in a file.  
DIGIT: 1, 2, 3, 4, 5, 6, 7, 8, 9 or 0.  
EDIT: Changing information stored in the diary.  
ENTER=: Pressing this key verifies (stores) information in your diary also  
and performs other function which will be explained later.  
6
 
HOROSCOPE: A forecast of fortune based on the stars.  
ICON: A picture that represents one of the 15 files in your diary.  
LETTER: Any letter A - Z.  
MENU: The 15 icons that identify the 15 files/functions in your diary.  
MODE: This is the way your diary is being operated. Example: Diary is  
operating in the “calculator” mode. Sometimes the word “function” is used  
instead of mode.  
PASSWORD: A 4-character code that locks certain files.  
PROMPT: A question on the screen that asks you to do something.  
QUIT: Stops the file you are in and returns to the initial screen, also leaves  
initial screen and return to the main menu.  
SCREEN: The LCD of your diary, sometimes called the “display.”  
SCROLL: Moving the cursor to the right or left to read information on the  
screen, or up and down to read records in a file.  
SEARCH: Automatically looks for words that you previously stored  
SPACE/CLEAR: Adds a space or clears a calculator computation.  
STORE: Records information in the diary.  
SYMBOL: One of 16 pictures that selects categories of information in  
various files. Fortune (dollar signs) or luck (diamond) symbols may appear  
alone or in multiples of up to four.  
7
 
BATTERY INSTALLATION  
Inserting/Replacing Batteries  
This diary is powered by two 3V button-cell batteries, both of which are  
type CR2032. One of the main battery, and the other is the back-up  
battery. The main battery provides power for normal operations. The back-  
up battery protects data stored in memory when changing the main  
battery.  
If the LCD becomes dim, replace the main battery. Your data is protected  
by the back-up battery during main battery replacement.  
Memory contents are lost when both the main battery and the back-up  
battery are removed at the same time. Be sure to leave one of the  
batteries in place to protect the data in memory. If you remove the main  
battery for any amount of time, memory retention will depend entirely on  
the condition of the back-up battery and memory contents are likely to be  
damaged. If memory seems corrupted, clear it using the reset operation.  
Replacing Main Battery  
1. With the diary turned off, using a  
Phillips® screwdriver, remove the  
screw on the battery compartment  
door on the back of the unit.  
Remove the battery compartment  
door.  
2. Remove the old battery using a thin,  
pointed, non-metallic object.  
8
 
3. Wipe the surfaces of the new  
battery with a soft, dry cloth. Insert  
the new battery. The “+” should be  
facing you.  
4. Screw the battery compartment  
door back on.  
WARNING: YOUR MUST REPLACE THE MAIN BATTERY BEFORE  
CLOSING THE BATTERY COMPARTMENT DOOR OR ALL FILES  
WILL BE LOST.  
Replacing Back-up Battery  
1. You replace this battery in the same  
way you replace the main battery.  
2. Be sure that the main battery is in  
place before removing the back-up  
battery, or all data will be lost.  
BACK UP  
MAIN  
BATTERY BATTERY  
9
 
To ensure proper function:  
Do not mix old and new batteries  
Do not mix alkaline, standard or rechargeable batteries  
Battery installation should be done by an adult  
Non-rechargeable batteries are not to be recharged  
Rechargeable batteries are to be removed from the toy before being  
charged (if removable)  
Rechargeable batteries are only to be charged under adult supervision  
Only batteries of the same or equivalent type as recommended are to  
be used  
Batteries are to be inserted with the correct polarity, and follows the  
toy and battery manufacturers instructions  
Exhausted batteries are to be removed from the toy  
The supply terminals are not to be short-circuited  
Do not dispose of batteries in fire, batteries may explode or leak.  
10  
 
HOW YOUR “DEAR DIARY III” WORKS  
CONTROLS AND INDICATORS  
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DISPLAY/SCREEN shows the information stored in your diary  
ON turns on the unit  
OFF turns off the unit  
EDIT used to change information in a file  
SEARCH used to find specific information  
DELETE used to erase the character above the cursor, or to erase  
information in a file  
SYMBOL used to add graphics to your files, see page five for a complete  
list  
QUIT used to end work in a file or return to the main menu  
11  
 
NUMERIC KEYBOARD used to type numeric information in to your diary,  
the decimal point is also used as a period in alphabetic entries  
ALPHA KEYBOARD used to type alphabetic information into your diary  
SPACE/CLEAR used to type a space between letters/numbers and to  
clear the screen in the calculator mode  
ALARM used to turn on alarm function (  
will be displayed).  
ARROW KEYS used to move the cursor around the screen and as the  
function keys in the calculator mode  
ENTER= used to verify a choice and as the equalskey in the calculator  
mode  
RESET used to reset your diary  
FILE REFERENCE an at-a-glance reference to the file names and icons in  
your diary  
12  
 
USING YOUR DEAR DIARY  
Remove the label adhered to the screen before using your diary.  
Reset Operations:  
By pressing the reset button, you can delete all the data previously input.  
The screen will prompt, CLEAR ALL? Y/N. By pressing Y (yes) all data will  
be deleted. N (no) will return you to the initial screen.  
Be sure to clear all data before you use Dear Diary III for the first time.  
Your Dear Diary III organizer has a clear plastic cover that protects the  
screen and keyboard. Open the cover before attempting to enter or view  
data.  
TURN ON and OFF  
Simply press the ON button to turn your diary on, and press the OFF button  
to turn your diary off.  
EDIT PROCEDURE  
Editing is changing information in your files. You may make typing errors, or  
you may decide to change words and numbers.  
EDITING CHARACTERS  
Editing characters occurs on the top row of the LCD screen. It is not  
necessary to do the edit now, but you will be referred to this procedure  
when you are working in your files.  
13  
 
Procedure  
1. When you are in a file, press EDIT to select the edit mode.  
2. The blinking cursor indicates where you can add a character.  
You can delete characters in the edit mode and add new  
characters in their places.  
3. When you type in a character, it is inserted above the cursor. Then, the  
cursor automatically moves one place to the right. To  
replace a character above the cursor, press DELETE. The, type  
in the new character.  
4. You move the blinking cursor to the  
left or right by using the (right) or  
(left) arrow key.  
NOTE: When the message is too long to fit on the screen, small  
arrowheads appear at either end or both ends to show you that  
more characters are off the screen. Arrowhead tells you more  
characters are to the right side of the screen. Arrowhead tells  
you more characters are to the left side of the screen. Use the  
right and left arrow keys to scroll back and forth to reach any part  
of the message for viewing and editing.  
5. When you finish editing, press ENTER to store editing changes.  
6. If you want to stop editing at any time, press QUIT.  
14  
 
EDITING DATE  
The prompt MMDDYY asks you to enter a 6-digit date on the message line  
near the right side of the screen.  
Procedure:  
1. When a date is prompted, the  
cursor appears under the first M.  
2. Type in six digits for month MM  
(01-12), date DD (01-31) and  
year YY (01, 02, etc.). The  
blinking cursor moves one  
character to the right as each digit  
is entered.  
Example: For June 25, 2001, key  
in 062501.  
3. If you want to change a digit, use the (right) and (left) direction keys  
to move the cursor to the digit you want to change. Then, type in the  
new digit.  
4. Press ENTER to store the date. If the date is impossible (June 43,  
2001), the word INVALID appears on the screen. The screen goes  
back to MMDDYY so you can input a valid date.  
5. Press QUIT at any time to stop the procedure.  
15  
 
EDITING TIME  
Certain files display the time for your convenience.  
Procedure:  
1. To edit the time, the prompt  
HHMM (hour/minutes) will  
appear on the top line of the  
screen. The second line will  
contain A or P (for AM or PM)  
and the time that is currently  
set in the organizer.  
2. Key in the hour and minutes and  
A or P. The cursor indicates  
where the next digit will appear  
on the screen.  
Example: 10:30 A = 10:30 AM  
3. Press ENTER to store the time.  
4. If an impossible time is entered, the word INVALID appears on the  
screen. Press any key to start over.  
Press ENTER to store the time correctly.  
5. To cancel the procedure, press QUIT at any time.  
SCROLLING  
The message line on the LCD screen displays 12 characters. If you key in  
more than 12 characters, an arrowhead appears on the left side of the  
screen. This means that letters are off the screen and can be viewed by  
using the (left) direction key. If there are letters off the right side of the  
screen, an arrowhead appears on the right side of the screen. The letters  
can be viewed by using the (right) direction key. When you are in a  
message, use the right and left direction keys to scroll back and forth to  
read the entire message.  
16  
 
INITIAL SCREEN  
Procedure:  
1. Press ON the turn diary on.  
2. The initial screen displays:  
3. If day, date and time are correct, go to step 6. To set the day, date and  
time, go to step 4.  
4. If the time has not been set, the display shows 1/01/01 MON 12:00  
A and the clock symbol. The clock starts automatically.  
5. If the initial screen is incorrect, press EDIT and follow the procedures  
for editing date and time.  
6. When initial screen is correct,  
press ENTER. The Menu screen  
will appear.  
7. One of the 14 icons is blinking. You can go directly to that mode by  
pressing ENTER, or you can select a different icon by using the  
ARROW KEYS. The blinking icon shows the file you select.  
17  
 
DEAR DIARY  
The DEAR DIARY file is where you make your diary entries.You  
can store new diary listings, edit existing information, or search  
and view entries you have made. Dear Diary messages may be  
locked, and can only be opened with your secret password.  
Procedure:  
1. Press ON and ENTER (or press  
QUIT once or twice if you are  
using another file) to access the  
Menu.  
2. Use the ARROW KEYS to select  
the DEAR DIARY icon and press  
ENTER.  
3. Your DEAR DIARY stores up to 32 characters and four symbols for  
each of 40 days. Dates do not need to be chronological, nor even in  
the same year.  
4. Practice the following things to learn to use your diary  
a) Entering diary from Menu  
b) Selecting yesterday, today and tomorrow screens  
c) Recognizing all images on the screen  
d) Storing a date and message  
e) Editing, deleting, and adding symbols to a message  
f) Returning to Menu at any time  
5. Here is a typical screen  
a) The day (MON), date (010101),  
and Dear Diary icon show on  
the screen. If a message is  
stored, *** also appears.  
b) Press  
days screen appears. *** indicates a message is stored.  
c) Press (down) key twice; (010101) screen appears.  
d) Practice selecting days by using (up) and (down) keys.  
(up) key. The previous  
18  
 
6. Select todays screen. *** does not appear; no message is stored.  
a) Press ENTER twice to start inputting a message.  
IMPORTANT NOTE: If the password feature is on, you will be  
prompted to key in the password. See page 28. Key in your secret  
password. Press ENTER. The following screen appears. Repeat  
step 5.  
b) Press character (letter, number) keys to enter a message).  
c) Press ENTER to store message.  
NOTE: and arrowheads appear at either end of a message to  
indicate part of the message is off the screen. Use (right) and  
(left) keys to scroll back and forth through message.  
d) Press SYMBOL; symbols appear on screen.  
e) Use direction keys to select a  
symbol. Press ENTER to add  
the symbol to your message.  
Press SYMBOL again to re-  
enter your message. Up to four  
symbols can be added to each  
message.  
f) To store another message, press  
g) To edit a message, see page 14.  
h) To delete a message, press DELETE.  
and enter your message.  
i) To exit the message, press QUIT. The previous days screen appears.  
j) Press QUIT again to return to Menu.  
19  
 
7. Making diary entries for future days.  
a) Select todays screen.  
b) Press  
screen.  
to select tomorrows  
c) You may store a message now;  
see step 6.  
d) For a future date, press  
ENTER.  
e) Diary prompts you to enter the future date for the message.  
DDMMYY means day (01 to 31), month (01 to 12) , and year (98,  
99, 00, etc.)  
f) Move cursor to the first D, and  
use number keys to put in the  
day DD, the month MM and the  
year YY. As you press each key,  
the cursor automatically moves  
to the right one space. When  
the date is complete, press  
ENTER. The word MESSAGE?  
appears on screen.  
g) You may store a message and symbols now; see Step 6.  
h) Press ENTER to save message and symbols.  
i) To input a message for other future days, repeat Step 6.  
j) Press QUIT once or twice to return to Menu.  
8. SEARCH for a message  
a) Select todays screen.  
b) Press to select tomorrows  
screen for a new message.  
DATE? Prompt appears.  
c) Press and ARROW KEYS to  
view stored messages, or key in  
the date you want.  
d) Press SEARCH to find that days messages. If there is no message  
for that day, the screen shows NOT FOUND.  
e) Use EDIT or DELETE if changes are desired to a message.  
f) Press QUIT once or more at any time to return to menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
20  
 
CALCULATOR  
Your diary includes a calculator so you can add, subtract, multiply  
or divide quickly and easily.  
Procedure:  
a) Press ON and ENTER (or press QUIT and ENTER if you are using  
another file) to access the Menu.  
b) Use ARROW KEYS to select the CALCULATOR icon.  
c) Press ENTER.  
d) Do addition, subtraction, multiplication, and division as follows.  
NOTE: Use the decimal point key to enter a decimal point in any  
computation. Press SPACE/CLEAR to clear the screen at any time.  
Addition: Press 2, press +, press 2, press =. The sum is 4  
+
=
2
2
Subtraction: Press 8, press - (minus), press 4, press =. The difference is 4.  
=
-
8
4
Multiplication: Press 4, press x (times), press 4, press =. The product is 16.  
=
x
4
4
Division: Press 2 and 5, press / (THK - please enter division sign here), press 5,  
press =. The dividend is 5.  
=
5
5
2
NOTE: Press QUIT at any time to return to Menu.  
21  
 
PHONE/ADDRESS  
The PHONE/ADDRESS is where you put the names, phone  
numbers, addresses and birth dates of up to 45 of your favorite  
people. This file may be locked, and can only be opened with your  
secret password.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use ARROW KEYS to select PHONE/ADDRESS icon.  
IMPORTANT NOTE: If the password feature is on, you will be prompted  
to key in the password. See page 28.  
NOTE: To view names/addresses/phone numbers, use and ARROW  
KEYS to read the file, or key in the name and press SEARCH.  
3. NAME? Appears on screen.  
Type the name of your friend (up  
to 15 letters). Press ENTER.  
4. TEL NO.? prompt appears.  
5. Type your friends phone number  
(12 digits maximum). Press  
ENTER.  
Example: Press 312.555.5555  
to store area code (312) phone  
number 555-5555.  
22  
 
6. ADDRESS? prompt appears. Type  
your friends address (up to 40  
characters). Press ENTER.  
7. BIRTH? MMDD prompt  
appears. Type your friends birth  
date MMDD (2 digits for month  
and 2 digits for day).  
8. Example: Press 0806 for  
August 6.  
Press ENTER. All data is saves  
in memory. NAME? prompt appears on screen again, and you can  
store another friends information. You can store up to 50 friends.  
9. Secrets? Type in secrets that you and your friend share (up to 24  
characters). Press ENTER.  
10.Hobby? Type in your friends hobbies (up to 15 characters). Press  
ENTER.  
11.Use  
and  
ARROW KEYS to review names and address.  
12.Press EDIT to change the file; see page 14.  
13.To erase a name/address/phone number, select the entry and press  
DELETE.  
14.Press QUIT to return to the NAME? screen. Press QUIT twice to  
return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
23  
 
HOROSCOPE  
The HOROSCOPE file predicts luck and fortune for you or your  
friends for any date.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use ARROW KEYS to select the  
horoscope icon. Press ENTER.  
3. The screen will prompt BIRTH?  
MMDDYY.  
4. Type your birth date. Example:  
120990 is for December 9,  
1990. Instead of your birth date,  
you can type a friends birth date.  
Press ENTER.  
5. The next screen prompts you to  
key in a past, present or future  
date for which you want a  
horoscope. Press ENTER.  
6. The screen will display a  
horoscope consisting of words and  
symbols.  
7. Following are the different  
message and meanings of  
symbols.  
24  
 
a) Fairly good (message)  
b) Sun symbol  
Overall outlook for the day  
Sunny day forecast  
c) Rain symbol  
d) Snowflake  
Rainy day forecast  
Snowy day forecast  
e) Gift symbol  
You may receive a gift  
A good day to read a book  
f) Book symbol  
g) Red cross (doctor) symbol You may wish to consult a doctor  
h) TV symbol  
A good day to watch TV  
i) House symbol  
j) Hearts symbol  
k) Dollar sign symbol  
l) Sad face symbol  
m) Happy face symbol  
A good day to stay home  
Possibility of happiness or romance  
Possibility of good fortune  
Possibility of a little sadness for the day  
Possibility of extra happiness for the  
day  
n) Troublesome face symbol Guard against trouble for the day  
o) Luck symbol  
Luck of the day - 1, 2, 3 or 4  
diamonds. Four diamonds predict the  
greatest luck.  
p) Fortune symbol  
Wealth of the day - 1, 2, 3, or 4 dollar  
signs. Four dollar signs predict the  
greatest wealth.  
8. For additional horoscopes, press QUIT once to return to the DATE?  
prompt, then start again with step 5.  
9. Press QUIT twice to return to BIRTH? prompt, then start again step 4.  
NOTE: Press QUIT 3 times to return to Menu.  
25  
 
SPECIAL DAYS  
Special days file lets you store a list of 10 special days. You store  
each date followed by a short description (up to 15 characters).  
Put special days in any order you want. Your special days are  
automatically arranged by year, then date. Special days file may  
be locked, and can only be opened with your secret password.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the menu.  
2. Use the ARROW KEYS to select the SPECIAL DAYS (flower) icon.  
Press ENTER.  
IMPORTANT NOTE: If the password feature is on, you will be prompted  
to key in a password. See page 28.  
3. The screen prompts you to  
enter the month, day and year  
of your special day. Type the  
date you desire. Press ENTER.  
4. Type a brief description after the  
date (up to 15 letters).  
5. Type in additional special days,  
dates and messages. Press ENTER.  
6. Press the  
or  
ARROW KEYS to view special days you have stored.  
7. To edit a date/description, press EDIT and make the changes.  
8. To erase a date/description, press DELETE. You may enter a new date  
and description to replace the deleted one.  
9. To find a specific date, on the DATE? Prompt screen, type the date you  
want and press SEARCH.  
The date and message you want appears on the screen. Press the  
ARROW KEYS to check for the same date with other messages.  
Press EDIT to edit the searched record; see page 14.  
Press DELETE to erase the selected record.  
Press QUIT to return to DATE? Screen. Press QUIT twice to return to  
Menu.  
Note: Press QUIT once or twice at any time to return to Menu.  
26  
 
MEMO  
Your memo file stores up to 5 memos, each having up to 40  
characters.  
Procedure:  
1. Press ON and ENTER (or press  
QUIT once or twice if you are  
using another file) to access the  
Menu.  
2. Use the ARROW KEYS to select  
the MEMO icon. Press ENTER.  
3. The screen prompts you with  
the word MEMO.  
4. Type your memo (up to 40 characters). The screen displays only 12  
characters. The arrows at the right or left of the memo show you  
that the scroll feature can be used to view the complete memo.  
5. Viewing and editing: when the MEMO prompt appears on the screen,  
use the  
and  
ARROW KEYS to view all stored memos.  
6. Searching: When the MEMO word appears on the screen:  
a. Type in the message you want to find.  
b. Press SEARCH. The first memo matching your words appears on  
the screen.  
c. Press the  
ARROW KEY to see the next memo.  
7. Press EDIT to change the memo; see page 14.  
8. Press DELETE to erase the memo.  
9. Press QUIT to return to the MEMO screen. Press QUIT twice to return  
to Menu.  
Note: Press QUIT once or twice at any time to return to Menu.  
27  
 
SECRET PASSWORD  
If you would like to protect secrets in some of your files so that  
no one can read them except you, use a 4-character (letter or  
number) secret password. When activated, only by using the  
password can the dear diary, phone/address, secrets, wishes,  
favorites, special days, and dislikes files be opened. All other  
files cannot be locked with a password.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select  
the PASSWORD (key) icon. The  
screen prompts PASSWORD?  
3. Type a four-character password.  
Press ENTER.  
NOTE: The unit will display  
when you type a character. This  
is to help keep your password  
secret.  
4. The unit will prompt to re-enter your password to confirm that it is  
what you want. Type your password again. Press ENTER.  
5. The diary then prompts you with  
three options: ON/OFF/EDIT.  
Read this step carefully. Then go  
to step 6 to activate password.  
ON - Pressing ENTER activates the password.  
28  
 
OFF - if you do not want to use the password, use ARROW KEYS to  
select OFF. (cursor will be under the word OFF). Pressing ENTER  
turns off the password.  
EDIT- if you want to change the password, press ARROW KEYS to  
select EDIT (cursor will be under the word EDIT). Pressing  
ENTER allows you to change the password. Pressing ENTER  
twice deletes the password.  
6. Use the and ARROW KEYS to select an option. Press ENTER.  
NOTE: when the password is on, you must use the password to  
access the following files: Dear Diary, Phone/Address, Secrets,  
Wishes, Favorites, Dislikes and Special Days.  
7. Suggestion - you may hideyour password in an unlockablefile, such  
as Homework or Memo.  
IMPORTANT NOTE: You must remember your password. Write it down  
somewhere if necessary. If you forget your password and have not  
written it down, you will be locked out of very important files. The only  
way to re-enter these files will be to press the reset button located at  
the bottom of the diary. This procedure will delete all files from your  
diary.  
8. Press QUIT to return to the PASSWORD? Screen. Press QUIT twice to  
return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
29  
 
PLAY A GAME  
Play the matching game to see how well you know your friends! The  
matching game pulls records from your phone/address book and  
displays a piece of information that matches a friend. See if you can  
guess who and win.  
Procedure:  
1. MATCHING GAME will scroll  
arcoss the screen.  
2. GAME START show for a moment.  
3. During (1) & (2), pressing the  
SPACE BAR will skip the message  
and jump to (4). Pressing QUIT  
will return you to the Selection Menu.  
4. Information from the Phone Book will be shown and you have to guess  
whom the information belongs to. The following fields might be shown:  
- TEL NO., BIRTH, SECRETS, HOBBY.  
5. The message WHO AM I? FIND ME!will scroll across the screen.  
6. Then the first name in the Phone Book will be shown, press UP or  
DOWN to select the name you think the information belongs to, then  
press ENTER to confirm.  
7. If your guess is correct, the word RIGHT will scroll across the screen.If  
your guess is not correct, WRONG will scroll across the screen. Then  
NEXT QUESTIONwill scroll across the screen. Repeat steps (4) - (6).  
8. The screen will show YOU GOT  
[score] - 10, this score will be  
blinking if you got 6 or more  
9. Press ENTER, and the game will  
restart at (1).  
10.Press QUIT any time and the  
game will return to (2).  
NOTE: Press QUIT once or twice at any time to return to Menu.  
30  
 
WISHES  
The WISHES file lets you store up to 5 wishes, each having up to  
40 characters. Your wishes file may be locked, and can only be  
opened with your secret password.  
Procedure  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select the WISHES icon. Press ENTER.  
3. The screen will display WISHES.  
IMPORTANT NOTE: If the password  
feature is on, you will be prompted to  
key in the password. See page 28.  
4. Type a wish. Press ENTER.  
5. Type additional wishes. Press  
ENTER to store each wish.  
6. To view a wish that has previously been entered, push either the  
ARROW KEYS.  
or  
7. To edit, select the wish. Press EDIT; see page 14.  
8. Press DELETE to erase a selected wish.  
9. To find a specific wish, type in the first word of a wish and press  
SEARCH.  
10.Press QUIT to return to the WISHES screen. Press QUIT twice to  
return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
31  
 
FAVORITES  
Your favorites file stores up to 5 of your favorite things. Each  
favorite thing can be up to 15 characters long. This file may be  
locked, and can only be opened with your secret password.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select the FAVORITES icon. Press ENTER.  
3. The screen will prompt RECORD?  
IMPORTANT NOTE: If the  
password feature is on, you will  
be prompted to key in the  
password. See page 28.  
4. Choose a favorite thing file using  
and  
ARROW KEYS:  
RECORD  
FRIEND  
DAY  
COLOR  
ANIMAL  
5. Press ENTER to select the file you want.  
6. Type your favorite thing. Press ENTER.  
7. View and Edit: When the cursor is blinking on the screen, press the  
down direction key to see the first favorite thing. Press  
and  
ARROW KEYS to see all of your favorite things.  
8. To find a specific favorite, type the words you want to find when the  
cursor is blinking. Press SEARCH.  
Press EDIT to change a favorite thing; see page 14.  
32  
 
9. Press DELETE to erase a favorite thing from file.  
10.Press QUIT to return to the RECORD? prompt. Press QUIT twice to  
return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
33  
 
DISLIKES  
You can store up to 5 things you dislike. Each thing can be up to  
15 characters. This file may be locked, and can only be opened  
with your secret password.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select the DISLIKES icon. Press ENTER.  
3. The screen will prompt RECORD?  
IMPORTANT NOTE: If the password feature is on, you will  
be prompted to key in the password. See page 28.  
4. This file uses the same prompts as the FAVORITES file.  
5. Type your dislike. Press ENTER.  
6. View and Edit: When the cursor is blinking on the screen, press the  
ARROW KEY to see your dislikes. Press  
the complete list of dislikes.  
and  
ARROW KEY to see  
7. To find a specific dislike, type the words you want to find when the  
cursor is blinking. Press SEARCH.  
8. Press EDIT to change words in file; see page 14.  
9. Press DELETE to erase a selected dislike.  
10.Press QUIT to return to the RECORDS? prompt. Press QUIT twice to  
return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
34  
 
HOMEWORK  
You can store assignments for up to four different days. Each  
days assignments can have up to 50 characters.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select the HOMEWORK icon. Press ENTER.  
3. The screen will prompt  
HOMEWORK?  
4. Type your assignments - up to 50 characters per file. You are allowed  
four different entries (files). Press ENTER.  
5. To view the file, press  
and  
ARROW KEYS.  
6. To add assignments, access the file and key in new assignments.  
Press ENTER.  
7. To change assignments in file, press EDIT; see page 14.  
8. Press DELETE to erase homework file.  
9. Type the first word of the file and press SEARCH to find a specific file.  
10.Press QUIT to return to the HOMEWORK? prompt. Press QUIT twice  
to return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
35  
 
SHOPPING LIST  
List your shopping needs with up to 120 characters.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select the SHOPPING LIST icon. Press  
ENTER.  
3. The screen will prompt SHOPPING.  
4. Type items you want on your list (up to 120 characters). Press ENTER.  
5. To review your list, use the (right) and (left) ARROW KEYS to scroll  
through the list.  
6. Press EDIT to change the words in file; see page 14.  
7. Press DELETE to erase the file.  
8. Press QUIT to return to the SHOPPING? prompt. Press QUIT twice to  
return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
36  
 
SECRETS  
This file stores up to 5 of your secrets; each secret can have up  
to 40 characters. This file may be locked and can only be opened  
with your secret password.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select the SECRETS icon. Press ENTER.  
3. The screen will prompt SECRETS?  
IMPORTANT NOTE: If the password feature is on, you will be  
prompted to key in the password. See page 28.  
4. Type your secrets. Press ENTER.  
5. Press EDIT to change words in file; see page 14.  
6. Press DELETE to erase secrets file.  
7. To view a secret that you previously stored, push the  
and  
ARROW KEYS, or type the first word of the secret and press SEARCH.  
NOTE: When you open your secrets file, your secrets appear in  
alphabetical order.  
8. Press QUIT to return to the SECRETS prompt. Press QUIT twice to  
return to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
37  
 
SCHEDULER  
You can store up to 7 appointments. Each appointment has a  
date and time and up to 15 letters for notes. Dear Diary will  
ring an alarm for each appointment as a reminder. This  
feature is just like an alarm clock. It shows the current date  
and other dates to let you know that appointments are stored  
in the file.  
Procedure:  
1. Press ON and ENTER (or press QUIT once or twice if you are using  
another file) to access the Menu.  
2. Use the ARROW KEYS to select the SCHEDULER icon. Press ENTER.  
3. The screen will prompt DATE?  
4. Type the appointment date. Press ENTER.  
5. Type the time you want the alarm to sound. (See Editing Timeon page  
16.)  
NOTE: on the desired date and time, alarm will sound, reminding you of  
your appointment, and the stored message will be shown. Press any  
key once to stop the alarm and twice to return to current screen.  
When Dear Diary is off. It will alarm on the desired date and time for a  
minute. It will turn off automatically after 3 minutes.  
6. To view an appointment use  
ARROW KEYS or type specific date  
and press SEARCH.  
7. Press EDIT to change words in file; see page 14.  
8. To delete an appointment, choose the appointment, and press DELETE.  
9. Press QUIT to return to the DATE? prompt. Press QUIT twice to return  
to Menu.  
NOTE: Press QUIT once or twice at any time to return to Menu.  
38  
 
CAUTION  
High temperature will destroy the unit. Do not leave unit in  
direct sunlight.  
Do not press the liquid crystal display and avoid heavy  
shock or the display may fail.  
Do not use a pencil or pin to press the reset button.Use a  
ball-point pen.  
RESET  
Clean only with a piece of soft dry cloth.  
39  
 
90 - DAY LIMITED WARRANTY  
Tiger Electronics (Tiger) warrants to the original consumer purchaser of this product that the  
product will be free from defects in materials or workmanship for 90 days from the date of  
original purchase. This warranty does not cover damages resulting from accident, negligence,  
improper service or use or other causes not arising out of defects in materials or  
workmanship.  
During this 90-day warranty period, the product will either be repaired or replaced (at Tigers  
option) without charge to the purchaser, when returned with proof of the date of purchase to  
either the dealer or Tiger.  
Product returned to Tiger without proof of the date of purchase or after the 90-day warranty  
period has expired, but prior to one year from the original date of purchase, will be repaired  
or replaced (at Tigers option) for a service fee of U.S. $18.00. Payments must be check or  
money order payable to Tiger Electronics.  
The foregoing states the purchaser’s sole and exclusive remedy for any breach of  
warranty with respect to the product.  
All product returned must be shipped prepaid and insured for loss or damage to:  
Tiger Repair Department  
1000 N. Butterfield Road, Unit 1023  
Vernon Hills, IL 60061, U.S.A.  
The product should be carefully packed in the original box or other packaging materials  
sufficient to avoid damage during shipment. Include a complete written description of the  
defect, a check if product is beyond the 90-day warranty period, and your printed name,  
address and telephone number.  
THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTA-  
TIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE TIGER IN ANY  
WAY. ANY IMPLIED WARRANTIES APPLICABLE TO THIS PRODUCT, INCLUDING  
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE  
LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL TIGER  
BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING  
FROM POSSESSION, USE, OR MALFUNCTION OF THIS TIGER PRODUCT.  
Some states do not allow limitations as to how long an implied warranty lasts and/or  
exclusions or limitations of incidental or consequential damages, so the above limitations and/  
or exclusion of liability may not apply to you. This warranty gives you specific rights, and you  
may also have other rights which vary from state to state.  
For more information about Tiger Electronics, our products and special promotions, please  
40  
 
NOTE  
41  
 
NOTE  
42  
 

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