Oregon Scientific Games Junior Laptop User Manual

The Superman™ Junior Laptop is supplied with the  
following parts.  
Please contact your retailer should any parts be  
missing.  
Ch a p te r 1  
About the Superman™ Junior Laptop  
1 - Unit  
Features  
Dear Parent/Guardian,  
2 - Manual  
8 Learning Activities:  
• Letters, vocabulary,  
shapes, colors,  
Thank you for choosing the Superman™  
Junior Laptop.  
1
Unit  
Manual  
2
Lock  
Button  
numbers, counting,  
memory, logic  
Designed with fun in mind, the Superman™ Junior  
Laptop is packed with stimulating learning games and  
activities that will make an invaluable contribution to  
your child's development.  
and music  
LCD Screen  
Multimedia  
The activities aim to further your child's  
skills in language, numbers, music, memory and  
logical reasoning.  
The Superman™ Junior Laptop provides a  
dependable and realistic introduction to computers  
and encourages creativity and independent learning.  
Learning with Superman™ is so much fun!  
• Digital sound and  
animation  
Game Icons  
Display  
• LCD screen  
• Automatic shut-down  
Number and  
shape keys  
Carrying  
Handle  
Interface  
• Individual A - Z keyboard  
• Number and shape keys  
Speaker  
Alphabet keyboard  
Melody Button  
Answer Button  
SUPERMAN and all related characters and elements are  
On/Off Button  
Logo Button  
Audio  
trademarks of and © DC Comics.  
(s06)  
•The voice of Superman™  
Repeat Button  
3
1
2
Product does not have INTERNET or data storage capabilities  
Caution  
Auto-off  
Ch a p te r 2  
• Different types of batteries or new and  
used batteries are not to be mixed.  
• Only batteries of the same or equivalent type as  
recommended are to be used.  
• Remove all batteries when replacing.  
• Remove batteries from the unit if the unit is not  
going to be used for long periods.  
Unit  
If there is no input on the unit for five minutes, the  
unit says see you next time and automatically turns  
itself off to conserve power. To start playing again,  
Getting Started The Superman™ Junior Laptop  
Carrying Handle  
just press the  
button to turn the unit back on.  
operates on 2 "AA" size batteries.  
Starting the Superman™ Junior Laptop  
Battery Installation  
• Do not dispose of batteries in fire.  
• Non-rechargeable batteries are not to be recharged.  
• Rechargeable batteries are to be removed from the  
toy before being charged.  
• Rechargeable batteries are only to be charged  
under adult supervision.  
Open the unit by pushing in the lock button (located  
on the front of the unit).  
Turn on the Superman™ Junior Laptop using the  
button located on the bottom right of the keyboard.  
At the end of a session, remember to turn off the  
power by pressing the same button.  
1. Make sure the unit is turned off.  
2. Open the battery cover at the back of the unit.  
3. Insert 2 "AA" batteries.  
(Note the correct polarity: +, - ).  
4. Replace the cover.  
Battery Cover  
• Exhausted batteries are to be removed from the  
toy.  
(The unit is automatically turned on as soon as  
the batteries are installed.)  
• The supply terminals are not to be short-circuited.  
Cleaning and Maintenance  
The unit should be regularly examined for damage  
to the enclosure and other parts. In the event of such  
damage, the unit must not be used until the damage  
has been repaired. Always disconnect the power  
supply before cleaning.  
T
M
Battery Requirement  
Wipe the unit with a dry cloth.  
• Do not get the unit wet.  
Press the On/Off button  
• Do not dismantle the unit.  
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